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COBBLEVERSE 1.7.1 (Modrinth)

  • New Poké Towns: Added Dark and Fighting Villages, unique variants now found in the world, featuring new structures and themed layouts.
  • CobbleFurnies Integration: CobbleFurnies Stoves are now compatible with the built-in Cobblemon Cooking mechanism.
  • New Furniture: Expanded decorative options with the addition of:
    • Curtains 🪟
    • Armchairs 🪑
    • Upper Cabinets 🗄️
    • Lamps 🛋️
    • Night Stands 🛌
  • Disabled Default Roll: The camera roll effect during Pokémon riding is now disabled by default to prevent motion sickness. This can be re-enabled easily in-game (A guide is available on the Wiki).
  • Pokémon Paintings: Added 50+ new Pokémon-themed paintings.
  • Average IV Line: Added an average IV line displayed below the normal Individual Values (IVs).
  • IV Percentage View: Holding the Shift key will now display the IVs as a percentage (IV %).
  • Egg Display: Egg Lore Display now shows the appropriate Poké Ball used.
  • Visual Clarity: The symbol for Perfect IVs (31) is now colored Aqua to prevent it from being mistaken for the Shiny Pokémon symbol (Yellow).
  • All Zero IV Indicator: Added an Egg Indicator (Red Hazard Triangle) for Pokémon with all 0 IVs.
  • Eternal Floette: Added spawn logic and Mega Evolution support for Eternal Floette.
  • New Animated Models: Added new custom animated models for the following Pokémon: Entei, Lugia, Gulpin, Swalot, Solosis, Duosion, Reuniclus, Grubbin, Charjabug, Vikavolt, Togedemaru, Nymble, Lokix, Smoliv, Dolliv, Arboliva, Iron Thorns, Hisuian Arcanine, and Deoxys (all forms).
  • Fossil Display: Added custom models for Mewtwo and Genesect fossils when placed in the Resurrection Machine.
  • Mewtwo & Shadow Variants: New animated models for Mewtwo, Mega Shadow Mewtwo X, and Mega Shadow Mewtwo Y. A way to obtain them in survival is in the works.
  • Lucarionite Z: Added Lucarionite Z and Mega Lucario Z.
  • Pallet Town Starter: The Pikachu selectable as the Pallet Town starter is now a standard Pikachu that can evolve into Raichu.
  • Cosplay Category: Added the Cosplay starter category. Selecting a Cosplay Pikachu will give you a costume-wearing Pikachu that cannot evolve. Costumes can be changed using the Pika Case.
  • Pikachu Spawn Pool Rework: Pikachu encountered in the wild now reflect their type: a Pikachu wearing a costume is a Cosplay Pikachu, otherwise it is not.
  • Riolu Customization: Added Red Scarf and Green Scarf as cosmetic items that can be given to Riolu.
  • Lucario Customization: Added the Lucario Costume Box; right-clicking allows you to change its costume.
  • Eeveelution Animations: New custom animations added for all Eeveelutions.
  • Locator Chips: Reduced the amount of Locator Chip loot, particularly within End Cities.
  • Village Loot: Existing Village loot tables have been revised and generally nerfed.
  • Merchant Trades: Updated and added new trades for several in-game Merchants.
  • Tower Spawns: Reduced the spawn rate of both the Dawn Tower and Dusk Tower structures.
  • Loot Rebalance: Loot tables have been rebalanced. Due to the addition of varied Village types, finding the right equilibrium is complex; please continue to provide feedback on our Discord.
  • Champion Reward System Rework: The Champion reward system has been overhauled to fix issues where some players did not receive Pokémon Eggs. Champions will now use a new integrated command /lumyreward to grant the Pokémon directly to your Party or PC.
  • Champion Prize IVs: Pokémon received as Champion rewards will now have all IVs set to 22 instead of the previous maximum of 31, as new IV-increasing methods (Bottle Caps, Cobblemon Candies) are now available.
  • Rocco Reward: Defeating Steven (Hoenn Champion) now grants an extra reward: a Level 5 Beldum with the move Take Down.
  • Camilla Reward: Defeating Cynthia (Sinnoh Champion) now grants an extra reward: a female Level 5 Gible.
  • Fossil IV Guarantee: Mewtwo (and Shiny Mewtwo) fossils obtained from the Resurrection Machine will now have certain IVs guaranteed to be maximized.
  • Bisharp Evolution Condition Simplified: The evolution requirement for Bisharp to evolve into Kingambit has been simplified. It no longer requires defeating three Bisharps holding a King’s Rock; now, simply defeating any three other Bisharps is sufficient.
  • Battle Freeze Fix: Finally, the critical bug causing game freezes during battles against Trainers and Gym Leaders has been completely resolved (thank you all)!
  • V Key (Safe Dismount): Custom LumyMon feature to dismount safely only on ground/water. Requires Double-Tap in mid-air for safety.
  • Mega Stone Log Errors: Resolved console log errors related to missing Mega Stones, as we utilize custom Mega Stones defined within the LumyMon mod.
  • Minimap Icons: Fixed a lot of missing Pokémon icons in the Minimap / World Map.
  • NPC Spawn Control: Trainers and Gym Leaders will no longer spawn randomly in the wild. They now only appear within their dedicated structures or via Trainer Spawners using their respective Signature Items.
  • Pokémon Profile/Portrait Fixes: Fixed several missing or incorrect Pokémon profile pictures and portraits.
  • Model/Animation Fixes: Fixed the idle animation for Heliolisk and the model for Galarian Mr. Mime.
  • Texture Fixes: Added the correct texture for Shiny Mr. Rime and fixed a bugged Black Belt trainer texture.
  • NPC Dialogue Fixes: Corrected errors in Gym Leader dialogue.
  • Trainer Move Adjustments: Modified the move sets for Lance and Giovanni’s Pokémon.
  • Spawn Pool Fixes: Corrected various World Spawn Pools, fixing issues like Arctibax failing to spawn.
  • Datapack Reorganization: The main COBBLEVERSE Datapack has been reorganized with multiple changes and fixes to Pokémon species files.
  • Pokémon Dimensions & Hitboxes: Corrected several Pokémon dimensions to better match official heights, and improved various hitboxes.
  • Advancements Fix: Fixed all Pokémon-related Advancements, which were broken due to a modified trigger in the base Cobblemon mod.
  • Remote PC Config: Added a configuration option to LumyMon to disable the direct/remote access to the PC via the default keybind (P).
  • Initial Screen Warning: Players can now check a “Do not show again” option on the initial warning screen to prevent it from reappearing on future launches.
  • Structure Improvements (Dawn & Dusk Towers): Enhanced the Dawn and Dusk Tower structures, reduced their spawn frequency, and implemented a distance selector to prevent Pokémon from triggering command blocks (fixing the accidental player levitation issue).
  • Secret Garden: Fixed the missing Soul Dew in the Secret Garden.
  • Datapack Cleanup: Removed redundant recipes from the main datapack.
  • Advancements Fix: Fixed the background textures for Mega Showdown advancements.
  • Rocket Radio Tower: Fixed the missing Corrupted Shards and repaired the bugged door in the Rocket Radio Tower.
  • Minimap HUD: Slightly lowered the minimap position to prevent it from overlapping enemy HP bars during double battles.
  • Spanish Translations: Added Spanish translations for the CobbleCuisine mod (available for es_ar, es_cl, es_es, es_mx, es_uy, es_ve), thanks to ppnuv.
  • Much, much more!

Please note that the current Badge Box remains temporary. It is crucial that all players migrate their collected Gym Badges into the new regional Badge Boxes provided by our custom Cobbleverse Badges mod. This will ensure future compatibility and functionality.

  • CobbleFurnies
  • Cobblemon Additions (BCA)
  • Entity Culling
  • ImmediatelyFast
  • Mega Showdown
  • Not Enough Animations
  • Radical Cobblemon Trainers API
  • Tim Core
  • TMCraft
  • VillagerConfig
  • YetAnotherConfigLib
  • Fight or Flight Reborn
  • MoreCobblemonTweaks
  • Pasture Loot
  • DropConfirm
  • Noisium
  • Cobblemon Fast Mounts
  • AllTheMons x Mega Showdown
  • AshiMons
  • BoniMons
  • CloudMons
  • CobbleCats
  • GenoMons
  • HiddenMons
  • Kale’s Collection
  • Liberty Garden
  • Monkeymons
  • Nadymons
  • OdysseyMons
  • Pigeon’s Poke Pack
  • Pokeinsano
  • Wavimons

The new update is already live on Apex Hosting, so if you want to jump right into multiplayer with your friends or update your existing server, you can do so now!

IMPORTANT! DON’T SKIP THIS: Update the modpack, launch the game, go to your in-game Resource Packs menu, then hold T for at least 3 seconds and, after that, click Done.


Thank you for your incredible patience! Join our Discord to report bugs or check the COBBLEVERSE WIKI for guides. Have fun! ❤️💙

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