Table of Contents
A massive thank you to everyone for all your bug reports on our Discord! Around 90% of this update was made possible thanks to your detailed reports regarding errors and visual glitches. We’re still catching up on all the feedback and suggestions sent during our absence, but we’re extremely grateful for your ongoing support!
π οΈ Fixes & Tweaks #
Recipes & Crafting #
- Vanilla Chest: Restored the ability to craft standard vanilla chests.
- Custom Wooden Chests: Crafting non-vanilla wooden chest variants now requires 1 vanilla button (any wood type) in the center surrounded by 8 planks.
- Hoppers: Hoppers can now be crafted using any type of chest, not just standard Minecraft ones.
- (CurseForge only) Added a recipe to convert 1 Zygarde Core into 9 Zygarde Cells.
PokΓ©mon, Models & Riding #
- Rayquaza: Now has recovered its full speed!
- Ferrothorn: Fixed its model issues.
- Mega Blaziken: Fixed both model and riding position.
- Zekrom & Reshiram: Recalibrated riding statistics.
- Terapagos: Tweaked and rebalanced spawn rates and catch rate parameters.
- Hisuian Bergmite: Added its spawn in the world.
- Zygarde: Fixed a bug where changing forms would reset its moveset and wipe applied PP Up / PP Max boosts.
- Greninja: Fixed model and riding position for Mega Greninja.
- Other Fixes (Modrinth only):
- Okidogi: Applied the correct texture for its Shiny form.
- Victini: Fixed missing particle textures for V-Create.
- Aegislash: Fixed battle animation.
- Rabsca: Fixed texture bugs.
- Arctovish: Fixed riding position.
- Other Fixes (CurseForge only):
- Raging Bolt: Fixed the glitched model.
Gameplay, Spawning & UI #
- General Spawning: Adjusted spawn mechanics to prevent 2 identical PokΓ©mon from spawning simultaneously on the exact same spot (especially in water).
- World Stability: Added a safety system that catches ticking entity errors to prevent world-corrupting crashes.
- Battle UI: Added dynamic stat change indicators during battles.
- Waystones: Fixed a game crash that occurred when deleting a Waystone.
- Shaders: Fine-tuned some shader settings for better visual consistency.
- (CurseForge only) Customized the Resource Pack menu with a helpful hint on how to manually fix missing/glitched textures. (If pressing “T” doesn’t fix the issue, please report it on our Discord!)
π Updated Mods #
- Carved Wood
- Concurrent Chunk Management Engine
- Fabric API
- Fabric Language Kotlin
- FancyMenu
- Waystones
- Xaeroβs Minimap
- Xaeroβs World Map
β Added Mods #
- Neruina
- Particular Reforged
β Removed Mods #
- Particular